Warehouse

RequirementsMain Building1

Stores lumber, clay and iron. Production above its capacity is wasted, so it needs to keep up with the fields and with what a raid might bring back.

Server speed
1

Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.

Warehouse: cost, population, culture points, build time and effect for each level
LevelLumberClayIronCropTotalPop.CPTimeCapacity
11301609040420110:33:201,200
216520511550535110:43:401,700
321526014565685120:55:402,300
427533519085885121:09:303,100
53504302401051,125121:25:404,000
64455503101351,440131:44:205,000
75707053951751,845142:06:106,300
87309005052252,360142:31:207,800
99351,1556502903,030153:00:309,600
101,2001,4758303703,875163:34:2011,800
111,5351,8901,0654704,960274:13:4014,400
121,9652,4201,3606056,350294:59:1017,600
132,5153,0951,7407758,1252115:52:1021,400
143,2203,9602,23099010,4002136:53:3025,900
154,1205,0702,8501,27013,3102158:04:4031,300
165,2756,4903,6501,62517,0402189:27:1037,900
176,7508,3104,6752,07521,81022211:02:5045,700
188,64010,6355,9802,66027,91522712:54:0055,100
1911,06013,6107,6553,40535,73023215:02:5066,400
2014,15517,4209,8004,35545,73023817:32:1080,000
All64,25079,07544,47519,770207,570+30+38113:46:4080,000

Levels 1 to 20 cost 207,570 resources and take 113:46:40 at x1, adding 30 population and 38 culture points a day.

Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model