Embassy
Needed to join an alliance, and at higher levels to found one. Its level also sets how many members the alliance can have.
Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.
| Level | Lumber | Clay | Iron | Crop | Total | Pop. | CP | Time | Alliance members |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 180 | 130 | 150 | 80 | 540 | 3 | 5 | 0:33:20 | — |
| 2 | 230 | 165 | 190 | 100 | 685 | 2 | 6 | 0:43:40 | — |
| 3 | 295 | 215 | 245 | 130 | 885 | 2 | 7 | 0:55:40 | 9 |
| 4 | 375 | 275 | 315 | 170 | 1,135 | 2 | 8 | 1:09:30 | 12 |
| 5 | 485 | 350 | 405 | 215 | 1,455 | 2 | 10 | 1:25:40 | 15 |
| 6 | 620 | 445 | 515 | 275 | 1,855 | 2 | 12 | 1:44:20 | 18 |
| 7 | 790 | 570 | 660 | 350 | 2,370 | 2 | 14 | 2:06:10 | 21 |
| 8 | 1,015 | 730 | 845 | 450 | 3,040 | 2 | 17 | 2:31:20 | 24 |
| 9 | 1,295 | 935 | 1,080 | 575 | 3,885 | 2 | 21 | 3:00:30 | 27 |
| 10 | 1,660 | 1,200 | 1,385 | 740 | 4,985 | 2 | 25 | 3:34:20 | 30 |
| 11 | 2,125 | 1,535 | 1,770 | 945 | 6,375 | 3 | 30 | 4:13:40 | 33 |
| 12 | 2,720 | 1,965 | 2,265 | 1,210 | 8,160 | 3 | 36 | 4:59:10 | 36 |
| 13 | 3,480 | 2,515 | 2,900 | 1,545 | 10,440 | 3 | 43 | 5:52:10 | 39 |
| 14 | 4,455 | 3,220 | 3,715 | 1,980 | 13,370 | 3 | 51 | 6:53:30 | 42 |
| 15 | 5,705 | 4,120 | 4,755 | 2,535 | 17,115 | 3 | 62 | 8:04:40 | 45 |
| 16 | 7,300 | 5,275 | 6,085 | 3,245 | 21,905 | 3 | 74 | 9:27:10 | 48 |
| 17 | 9,345 | 6,750 | 7,790 | 4,155 | 28,040 | 3 | 89 | 11:02:50 | 51 |
| 18 | 11,965 | 8,640 | 9,970 | 5,315 | 35,890 | 3 | 106 | 12:54:00 | 54 |
| 19 | 15,315 | 11,060 | 12,760 | 6,805 | 45,940 | 3 | 128 | 15:02:50 | 57 |
| 20 | 19,600 | 14,155 | 16,335 | 8,710 | 58,800 | 3 | 153 | 17:32:10 | 60 |
| All | 88,955 | 64,250 | 74,135 | 39,530 | 266,870 | +51 | +153 | 113:46:40 | 60 |
Levels 1 to 20 cost 266,870 resources and take 113:46:40 at x1, adding 51 population and 153 culture points a day.
Joins an alliance and holds a village's place in one. Higher levels make room for more members in an alliance you found yourself.
- An alliance is most of what protects a developing account: reinforcements, shared intelligence, and somewhere to ask before making an expensive mistake.
- Of the three administration buildings, only the Palace needs an Embassy before it can be built at all. The Residence and the Huns' Command Center need nothing but a Main Building.
- A village needs only level 1 to join an alliance. The levels above that are for whoever is running one.
Planning. If the plan is a Residence or a Command Center, the Embassy is optional and that building slot can go elsewhere. If it is a Palace, the Embassy has to come first or the Palace cannot be started.
First village
| Level | Each | XP |
|---|---|---|
| 1 | 300 | 20 |
Villages settled later
No Embassy task once the village is settled: the list is shorter, and this is not on it.
A step pays that much of each of the four resources, plus the hero experience, and the hero's own level adds 2% a level above the first on top of both. A reward can be left unclaimed and taken whenever it suits: claiming it pays no health, but the experience it carries can push the hero up a level, and it is the level-up that restores full health.
Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model