Stone Wall
The Egyptians' wall. The same defence bonus as the Palisade, and much harder for rams to break.
Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.
| Level | Lumber | Clay | Iron | Crop | Total | Pop. | CP | Time | Defence |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 110 | 160 | 70 | 60 | 400 | 0 | 1 | 0:33:20 | +8, +2.5% |
| 2 | 140 | 205 | 90 | 75 | 510 | 0 | 1 | 0:43:40 | +16, +5.1% |
| 3 | 180 | 260 | 115 | 100 | 655 | 0 | 2 | 0:55:40 | +24, +7.7% |
| 4 | 230 | 335 | 145 | 125 | 835 | 0 | 2 | 1:09:30 | +32, +10.4% |
| 5 | 295 | 430 | 190 | 160 | 1,075 | 0 | 2 | 1:25:40 | +40, +13.1% |
| 6 | 380 | 550 | 240 | 205 | 1,375 | 1 | 3 | 1:44:20 | +48, +16% |
| 7 | 485 | 705 | 310 | 265 | 1,765 | 1 | 4 | 2:06:10 | +56, +18.9% |
| 8 | 620 | 900 | 395 | 340 | 2,255 | 1 | 4 | 2:31:20 | +64, +21.8% |
| 9 | 795 | 1,155 | 505 | 430 | 2,885 | 1 | 5 | 3:00:30 | +72, +24.9% |
| 10 | 1,015 | 1,475 | 645 | 555 | 3,690 | 1 | 6 | 3:34:20 | +80, +28% |
| 11 | 1,300 | 1,890 | 825 | 710 | 4,725 | 1 | 7 | 4:13:40 | +88, +31.2% |
| 12 | 1,660 | 2,420 | 1,060 | 905 | 6,045 | 1 | 9 | 4:59:10 | +96, +34.5% |
| 13 | 2,130 | 3,095 | 1,355 | 1,160 | 7,740 | 1 | 11 | 5:52:10 | +104, +37.9% |
| 14 | 2,725 | 3,960 | 1,735 | 1,485 | 9,905 | 1 | 13 | 6:53:30 | +112, +41.3% |
| 15 | 3,485 | 5,070 | 2,220 | 1,900 | 12,675 | 1 | 15 | 8:04:40 | +120, +44.8% |
| 16 | 4,460 | 6,490 | 2,840 | 2,435 | 16,225 | 2 | 18 | 9:27:10 | +128, +48.5% |
| 17 | 5,710 | 8,310 | 3,635 | 3,115 | 20,770 | 2 | 22 | 11:02:50 | +136, +52.2% |
| 18 | 7,310 | 10,635 | 4,650 | 3,990 | 26,585 | 2 | 27 | 12:54:00 | +144, +56% |
| 19 | 9,360 | 13,610 | 5,955 | 5,105 | 34,030 | 2 | 32 | 15:02:50 | +152, +59.9% |
| 20 | 11,980 | 17,420 | 7,620 | 6,535 | 43,555 | 2 | 38 | 17:32:10 | +160, +63.9% |
| All | 54,370 | 79,075 | 34,600 | 29,655 | 197,700 | +20 | +38 | 113:46:40 | +160, +63.9% |
Levels 1 to 20 cost 197,700 resources and take 113:46:40 at x1, adding 20 population and 38 culture points a day.
The Egyptian Stone Wall is the most durable wall in the game, giving a solid bonus that is very hard to remove.
- Its durability is its headline: rams take far longer to bring it down than they do any other tribe's wall.
- Combined with cheap, fast-training defensive units, it makes Egyptian defence hard to break through quickly.
- The bonus multiplies the defence standing behind it, so it rewards a village that is genuinely garrisoned.
Strategy. Durability is worth most under sustained pressure, where the wall has to survive wave after wave rather than one.
First village
| Level | Each | XP |
|---|---|---|
| 1 | 150 | 10 |
| 3 | 300 | 20 |
| 7 | 450 | 30 |
| 12 | 600 | 40 |
| 20 | 750 | 50 |
Villages settled later
| Level | Each | XP |
|---|---|---|
| 1 | 150 | 10 |
| 10 | 300 | 20 |
| 20 | 450 | 30 |
A step pays that much of each of the four resources, plus the hero experience, and the hero's own level adds 2% a level above the first on top of both. A reward can be left unclaimed and taken whenever it suits: claiming it pays no health, but the experience it carries can push the hero up a level, and it is the level-up that restores full health.
Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model