City Wall
The Romans' wall. It gives the largest defence bonus of any wall, but it is among the easiest for rams to bring down.
Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.
| Level | Lumber | Clay | Iron | Crop | Total | Pop. | CP | Time | Defence |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 70 | 90 | 170 | 70 | 400 | 0 | 1 | 0:33:20 | +10, +3% |
| 2 | 90 | 115 | 220 | 90 | 515 | 0 | 1 | 0:43:40 | +20, +6.1% |
| 3 | 115 | 145 | 280 | 115 | 655 | 0 | 2 | 0:55:40 | +30, +9.3% |
| 4 | 145 | 190 | 355 | 145 | 835 | 0 | 2 | 1:09:30 | +40, +12.6% |
| 5 | 190 | 240 | 455 | 190 | 1,075 | 0 | 2 | 1:25:40 | +50, +15.9% |
| 6 | 240 | 310 | 585 | 240 | 1,375 | 1 | 3 | 1:44:20 | +60, +19.4% |
| 7 | 310 | 395 | 750 | 310 | 1,765 | 1 | 4 | 2:06:10 | +70, +23% |
| 8 | 395 | 505 | 955 | 395 | 2,250 | 1 | 4 | 2:31:20 | +80, +26.7% |
| 9 | 505 | 650 | 1,225 | 505 | 2,885 | 1 | 5 | 3:00:30 | +90, +30.5% |
| 10 | 645 | 830 | 1,570 | 645 | 3,690 | 1 | 6 | 3:34:20 | +100, +34.4% |
| 11 | 825 | 1,065 | 2,005 | 825 | 4,720 | 1 | 7 | 4:13:40 | +110, +38.4% |
| 12 | 1,060 | 1,360 | 2,570 | 1,060 | 6,050 | 1 | 9 | 4:59:10 | +120, +42.6% |
| 13 | 1,355 | 1,740 | 3,290 | 1,355 | 7,740 | 1 | 11 | 5:52:10 | +130, +46.9% |
| 14 | 1,735 | 2,230 | 4,210 | 1,735 | 9,910 | 1 | 13 | 6:53:30 | +140, +51.3% |
| 15 | 2,220 | 2,850 | 5,390 | 2,220 | 12,680 | 1 | 15 | 8:04:40 | +150, +55.8% |
| 16 | 2,840 | 3,650 | 6,895 | 2,840 | 16,225 | 2 | 18 | 9:27:10 | +160, +60.5% |
| 17 | 3,635 | 4,675 | 8,825 | 3,635 | 20,770 | 2 | 22 | 11:02:50 | +170, +65.3% |
| 18 | 4,650 | 5,980 | 11,300 | 4,650 | 26,580 | 2 | 27 | 12:54:00 | +180, +70.2% |
| 19 | 5,955 | 7,655 | 14,460 | 5,955 | 34,025 | 2 | 32 | 15:02:50 | +190, +75.4% |
| 20 | 7,620 | 9,800 | 18,510 | 7,620 | 43,550 | 2 | 38 | 17:32:10 | +200, +80.6% |
| All | 34,600 | 44,475 | 84,020 | 34,600 | 197,695 | +20 | +38 | 113:46:40 | +200, +80.6% |
Levels 1 to 20 cost 197,695 resources and take 113:46:40 at x1, adding 20 population and 38 culture points a day.
The Roman City Wall gives the largest defensive bonus of any tribe's wall, at the cost of being the easiest to knock down.
- It is the strongest wall bonus in the game, which makes a Roman defensive village punch above the troops standing in it.
- It is also comparatively fragile, so against a hammer with real rams the bonus does not last the whole battle.
- A wall's bonus is a percentage of the defence already there: it multiplies troops rather than replacing them.
Strategy. A wall is worth most where there is defence to multiply. An empty village with a level 20 wall is still an empty village.
First village
| Level | Each | XP |
|---|---|---|
| 1 | 150 | 10 |
| 3 | 300 | 20 |
| 7 | 450 | 30 |
| 12 | 600 | 40 |
| 20 | 750 | 50 |
Villages settled later
| Level | Each | XP |
|---|---|---|
| 1 | 150 | 10 |
| 10 | 300 | 20 |
| 20 | 450 | 30 |
A step pays that much of each of the four resources, plus the hero experience, and the hero's own level adds 2% a level above the first on top of both. A reward can be left unclaimed and taken whenever it suits: claiming it pays no health, but the experience it carries can push the hero up a level, and it is the level-up that restores full health.
Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model