Hero's Mansion
Home of the hero, and what lets a village annex oases for their production bonus, with more oases at higher levels.
Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.
| Level | Lumber | Clay | Iron | Crop | Total | Pop. | CP | Time | Oases |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 700 | 670 | 700 | 240 | 2,310 | 2 | 1 | 0:38:20 | — |
| 2 | 930 | 890 | 930 | 320 | 3,070 | 1 | 1 | 0:44:30 | — |
| 3 | 1,240 | 1,185 | 1,240 | 425 | 4,090 | 1 | 2 | 0:51:30 | — |
| 4 | 1,645 | 1,575 | 1,645 | 565 | 5,430 | 1 | 2 | 0:59:50 | — |
| 5 | 2,190 | 2,095 | 2,190 | 750 | 7,225 | 1 | 2 | 1:09:20 | — |
| 6 | 2,915 | 2,790 | 2,915 | 1,000 | 9,620 | 2 | 3 | 1:20:30 | — |
| 7 | 3,875 | 3,710 | 3,875 | 1,330 | 12,790 | 2 | 4 | 1:33:20 | — |
| 8 | 5,155 | 4,930 | 5,155 | 1,765 | 17,005 | 2 | 4 | 1:48:20 | — |
| 9 | 6,855 | 6,560 | 6,855 | 2,350 | 22,620 | 2 | 5 | 2:05:40 | — |
| 10 | 9,115 | 8,725 | 9,115 | 3,125 | 30,080 | 2 | 6 | 2:25:50 | 1 |
| 11 | 12,125 | 11,605 | 12,125 | 4,155 | 40,010 | 2 | 7 | 2:49:10 | 1 |
| 12 | 16,125 | 15,435 | 16,125 | 5,530 | 53,215 | 2 | 9 | 3:16:10 | 1 |
| 13 | 21,445 | 20,525 | 21,445 | 7,350 | 70,765 | 2 | 11 | 3:47:30 | 1 |
| 14 | 28,520 | 27,300 | 28,520 | 9,780 | 94,120 | 2 | 13 | 4:24:00 | 1 |
| 15 | 37,935 | 36,310 | 37,935 | 13,005 | 125,185 | 2 | 15 | 5:06:10 | 2 |
| 16 | 50,450 | 48,290 | 50,450 | 17,300 | 166,490 | 3 | 18 | 5:55:10 | 2 |
| 17 | 67,100 | 64,225 | 67,100 | 23,005 | 221,430 | 3 | 22 | 6:52:00 | 2 |
| 18 | 89,245 | 85,420 | 89,245 | 30,600 | 294,510 | 3 | 27 | 7:58:00 | 2 |
| 19 | 118,695 | 113,605 | 118,695 | 40,695 | 391,690 | 3 | 32 | 9:14:20 | 2 |
| 20 | 157,865 | 151,095 | 157,865 | 54,125 | 520,950 | 3 | 38 | 10:43:10 | 3 |
| All | 634,125 | 606,940 | 634,125 | 217,415 | 2,092,605 | +41 | +38 | 73:42:50 | 3 |
Levels 1 to 20 cost 2,092,605 resources and take 73:42:50 at x1, adding 41 population and 38 culture points a day.
Allows a village to annex oases and gain their production bonuses. Oasis slots unlock at levels 10, 15 and 20: one, two and three oases.
- An oasis you hold can be attacked and raided like a village, and troops can be stationed in it to defend it.
- An oasis has no wall and cannot have one, so defenders in it fight without the bonus they would get at home - the same troops are worth less standing there than behind a wall.
- Raiding somebody's oasis takes resources from the village that owns it, which makes attacking oases a way of hurting an opponent's economy without going near the village itself.
- Eligible oases must be within the village's oasis range (commonly described as within three tiles).
- Oases can provide +25% resource bonuses, mixed resource/crop bonuses, or crop bonuses including +50% crop oases.
- Three +50% crop oases can provide +150% crop production bonus to a cropper.
- When stealing occupied oases, the number of successful hero attacks required depends on how many oases the defending village controls: one oasis = three successful attacks, two = two, three = one.
- Oasis loyalty recovers at 1% per 30 minutes (2% per hour).
Holding what you take. Annexing an oasis is the easy half. Keeping it means either defending a position with no wall or accepting that it will be raided, so an oasis far from the village that owns it is a liability as often as an asset.
Strategy. Oasis quality is a major part of choosing a 9c/15c. In a secure area, after the final oasis is annexed the Hero's Mansion can be demolished while the oasis remains attached, freeing a building slot.
Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model