Granary

RequirementsMain Building1

Stores crop. Production above its capacity is wasted, and a full granary is also the limit on what a single build or trade can cost in crop.

Server speed
1

Build times at x1 with a level 1 Main Building, which takes 100% of the base time. Click a row to start a range and another to end it.

Granary: cost, population, culture points, build time and effect for each level
LevelLumberClayIronCropTotalPop.CPTimeCapacity
1801007020270110:26:401,200
21001309025345110:36:001,700
313016511535445120:46:402,300
417021014540565120:59:103,100
521527019055730121:13:404,000
627534524070930131:30:205,000
7350440310901,190141:49:506,300
84505653951151,525142:12:307,800
95757205051451,945152:38:409,600
107409206451852,490163:09:0011,800
119451,1808252353,185273:44:1014,400
121,2101,5101,0603004,080294:25:1017,600
131,5451,9351,3553855,2202115:12:3021,400
141,9802,4751,7354956,6852136:07:3025,900
152,5353,1702,2206358,5602157:11:2031,300
163,2454,0552,84081010,9502188:25:2037,900
174,1555,1903,6351,04014,0202229:51:1045,700
185,3156,6454,6501,33017,94022711:30:5055,100
196,8058,5055,9551,70022,96523213:26:2066,400
208,71010,8907,6202,18029,40023815:40:2080,000
All39,53049,42034,6009,890133,440+30+38100:57:1080,000

Levels 1 to 20 cost 133,440 resources and take 100:57:10 at x1, adding 30 population and 38 culture points a day.

Verified against T4.6 · checked 2026-08-31 · build times follow kirilloid's model