Every hero item

One article per item, with all three of its tiers and every rarity of each together. Each puts the item in terms of something you already plan around: how many Smithy levels a weapon is worth, how many buildings a helmet matches, how much time a map or a pennant saves.

Roman weapons

Teuton weapons

Gaul weapons

Egyptian weapons

Hun weapons

Spartan weapons

Viking weapons

Helmets

Armour

Boots

Left-hand items

Horses

Consumables