Scale armour

Light Scale Armour, Scale Armour and Heavy Scale Armour: one hero item in three tiers, from 4 HP less damage per battle, +10 HP regeneration a day at tier I.

Every tier and rarity

ItemCommonUncommonRareEpic
Light Scale Armour
Tier I
4 HP less damage per battle
+10 HP regeneration a day
5 HP less damage per battle
+12 HP regeneration a day
6 HP less damage per battle
+15 HP regeneration a day
7 HP less damage per battle
+20 HP regeneration a day
Scale Armour
Tier II
6 HP less damage per battle
+15 HP regeneration a day
7 HP less damage per battle
+15 HP regeneration a day
8 HP less damage per battle
+20 HP regeneration a day
10 HP less damage per battle
+25 HP regeneration a day
Heavy Scale Armour
Tier III
8 HP less damage per battle
+20 HP regeneration a day
9 HP less damage per battle
+22 HP regeneration a day
10 HP less damage per battle
+25 HP regeneration a day
12 HP less damage per battle
+30 HP regeneration a day

Uncommon, rare and epic items exist only on special servers.

Tier I: Light Scale Armour

A tier 1 body armour for the hero: 4 HP less damage per battle, +10 HP regeneration a day.

What stands out

  • The hero takes 4 HP less damage in every battle.
  • With it the hero regains 20 HP a day instead of the base 10.
  • On worlds with item rarities it rises from 4 common to 5 uncommon, 6 rare and 7 epic HP less damage. Uncommon, rare and epic items exist only on special servers.
Effect
4 HP less damage per battle
+10 HP regeneration a day

Tier II: Scale Armour

A tier 2 body armour for the hero: 6 HP less damage per battle, +15 HP regeneration a day.

What stands out

  • The hero takes 6 HP less damage in every battle.
  • With it the hero regains 25 HP a day instead of the base 10.
  • On worlds with item rarities it rises from 6 common to 7 uncommon, 8 rare and 10 epic HP less damage. Uncommon, rare and epic items exist only on special servers.
Effect
6 HP less damage per battle
+15 HP regeneration a day

Tier III: Heavy Scale Armour

A tier 3 body armour for the hero: 8 HP less damage per battle, +20 HP regeneration a day.

What stands out

  • The hero takes 8 HP less damage in every battle.
  • With it the hero regains 30 HP a day instead of the base 10.
  • On worlds with item rarities it rises from 8 common to 9 uncommon, 10 rare and 12 epic HP less damage. Uncommon, rare and epic items exist only on special servers.
Effect
8 HP less damage per battle
+20 HP regeneration a day