Segmented armour
Light Segmented Armour, Segmented Armour and Heavy Segmented Armour: one hero item in three tiers, from +125 fighting strength, 3 HP less damage per battle at tier I.
Every tier and rarity
| Item | Common | Uncommon | Rare | Epic |
|---|---|---|---|---|
| Light Segmented Armour Tier I | +125 fighting strength 3 HP less damage per battle | +250 fighting strength 4 HP less damage per battle | +500 fighting strength 5 HP less damage per battle | +875 fighting strength 6 HP less damage per battle |
| Segmented Armour Tier II | +500 fighting strength 4 HP less damage per battle | +1,000 fighting strength 5 HP less damage per battle | +2,000 fighting strength 6 HP less damage per battle | +3,500 fighting strength 7 HP less damage per battle |
| Heavy Segmented Armour Tier III | +2,000 fighting strength 5 HP less damage per battle | +2,500 fighting strength 6 HP less damage per battle | +3,500 fighting strength 7 HP less damage per battle | +5,000 fighting strength 8 HP less damage per battle |
Uncommon, rare and epic items exist only on special servers.
Tier I: Light Segmented Armour
A tier 1 body armour for the hero: +125 fighting strength, 3 HP less damage per battle.
What stands out
- 125 fighting strength is what 1.6 strength points give a hero, or 1.3 for a Roman hero.
- A Spartan hero gets +188 fighting strength from it instead - half as much again, rounded up.
- The hero takes 3 HP less damage in every battle.
- On worlds with item rarities it rises from 125 common to 250 uncommon, 500 rare and 875 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
- Effect
- +125 fighting strength
- 3 HP less damage per battle
Tier II: Segmented Armour
A tier 2 body armour for the hero: +500 fighting strength, 4 HP less damage per battle.
What stands out
- 500 fighting strength is what 6.3 strength points give a hero, or 5.0 for a Roman hero.
- A Spartan hero gets +750 fighting strength from it instead - half as much again, rounded up.
- The hero takes 4 HP less damage in every battle.
- On worlds with item rarities it rises from 500 common to 1,000 uncommon, 2,000 rare and 3,500 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
- Effect
- +500 fighting strength
- 4 HP less damage per battle
Tier III: Heavy Segmented Armour
A tier 3 body armour for the hero: +2,000 fighting strength, 5 HP less damage per battle.
What stands out
- 2,000 fighting strength is what 25.0 strength points give a hero, or 20.0 for a Roman hero.
- A Spartan hero gets +3,000 fighting strength from it instead - half as much again, rounded up.
- The hero takes 5 HP less damage in every battle.
- On worlds with item rarities it rises from 2,000 common to 2,500 uncommon, 3,500 rare and 5,000 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
- Effect
- +2,000 fighting strength
- 5 HP less damage per battle