Segmented armour

Light Segmented Armour, Segmented Armour and Heavy Segmented Armour: one hero item in three tiers, from +125 fighting strength, 3 HP less damage per battle at tier I.

Every tier and rarity

ItemCommonUncommonRareEpic
Light Segmented Armour
Tier I
+125 fighting strength
3 HP less damage per battle
+250 fighting strength
4 HP less damage per battle
+500 fighting strength
5 HP less damage per battle
+875 fighting strength
6 HP less damage per battle
Segmented Armour
Tier II
+500 fighting strength
4 HP less damage per battle
+1,000 fighting strength
5 HP less damage per battle
+2,000 fighting strength
6 HP less damage per battle
+3,500 fighting strength
7 HP less damage per battle
Heavy Segmented Armour
Tier III
+2,000 fighting strength
5 HP less damage per battle
+2,500 fighting strength
6 HP less damage per battle
+3,500 fighting strength
7 HP less damage per battle
+5,000 fighting strength
8 HP less damage per battle

Uncommon, rare and epic items exist only on special servers.

Tier I: Light Segmented Armour

A tier 1 body armour for the hero: +125 fighting strength, 3 HP less damage per battle.

What stands out

  • 125 fighting strength is what 1.6 strength points give a hero, or 1.3 for a Roman hero.
  • A Spartan hero gets +188 fighting strength from it instead - half as much again, rounded up.
  • The hero takes 3 HP less damage in every battle.
  • On worlds with item rarities it rises from 125 common to 250 uncommon, 500 rare and 875 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
Effect
+125 fighting strength
3 HP less damage per battle

Tier II: Segmented Armour

A tier 2 body armour for the hero: +500 fighting strength, 4 HP less damage per battle.

What stands out

  • 500 fighting strength is what 6.3 strength points give a hero, or 5.0 for a Roman hero.
  • A Spartan hero gets +750 fighting strength from it instead - half as much again, rounded up.
  • The hero takes 4 HP less damage in every battle.
  • On worlds with item rarities it rises from 500 common to 1,000 uncommon, 2,000 rare and 3,500 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
Effect
+500 fighting strength
4 HP less damage per battle

Tier III: Heavy Segmented Armour

A tier 3 body armour for the hero: +2,000 fighting strength, 5 HP less damage per battle.

What stands out

  • 2,000 fighting strength is what 25.0 strength points give a hero, or 20.0 for a Roman hero.
  • A Spartan hero gets +3,000 fighting strength from it instead - half as much again, rounded up.
  • The hero takes 5 HP less damage in every battle.
  • On worlds with item rarities it rises from 2,000 common to 2,500 uncommon, 3,500 rare and 5,000 epic fighting strength. Uncommon, rare and epic items exist only on special servers.
Effect
+2,000 fighting strength
5 HP less damage per battle