Trapper

The Gauls' own building. It sets traps that capture attacking troops instead of fighting them, and holds them until they are released or their owner frees them with a successful attack.

What stands out

  • One trap holds exactly one unit of any kind. Troops freed by a successful attack lose a quarter of their number on the way out, and scouts on a spy mission are never caught.
  • At level 20 it keeps 400 traps.

At a glance

Top level
20
Cost of every level
177,905 resources
Culture points at the top
38 a day
Population added
62
Build time (1x, Main Building 20)
31h 57m
Who can build it
Gauls only

Every level’s cost, build time and effect →

Before you can build it