Scout
A scouting infantry unit of the Teutons. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.
What stands out
- At 360 resources it is the second-cheapest scout to train, level with the Roman Equites Legati.
- It shows 0 attack, but Smithy upgrades still give it some: 6.4 at level 20, because part of every upgrade depends on upkeep rather than the base stat.
Smithy upgrades
Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.
| Smithy | Offence | Def inf | Def cav |
|---|---|---|---|
| Level 0 | 0 | 10 | 5 |
| Level 5 | 2 | 12 | 7 |
| Level 10 | 3 | 14 | 8 |
| Level 15 | 5 | 16 | 10 |
| Level 20 | 6 | 18 | 12 |
Training time by server speed
At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.
| Server speed | Level 1 | Level 10 | Level 20 |
|---|---|---|---|
| 1x | 0:18:40 | 0:07:14 | 0:02:32 |
| 2x | 0:09:20 | 0:03:37 | 0:01:16 |
| 3x | 0:06:14 | 0:02:25 | 0:00:51 |
| 5x | 0:03:44 | 0:01:27 | 0:00:31 |
| 10x | 0:01:52 | 0:00:44 | 0:00:16 |
Compare with
Units from other tribes filling the same role, closest in offence first.
Plan an army of these
The army calculator works out how many Scout you produce over a day or a week, what they cost, and the crop they will eat.
Open the army calculator →Verified against T4.6 · checked 2026-08-31 · confidence sheet-only