Hoplite

A defensive infantry unit of the Spartans. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence50
Defence vs infantry35
Defence vs cavalry30
Speed6 fields/h
Carry capacity60
Cost
lumber110
clay185
iron110
crop35
Total440
Upkeep and training
Crop consumption1/h
Training time (1x, level 1)0:28:20
Trained inBarracks
Categoryinfantry

What stands out

  • At Smithy level 20 its defence against cavalry rises from 30 to 40.9, a 36% gain.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0503530
Level 5533833
Level 10574135
Level 15604438
Level 20644741

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x0:28:200:10:590:03:50
2x0:14:100:05:300:01:55
3x0:09:270:03:400:01:17
5x0:05:400:02:120:00:46
10x0:02:500:01:060:00:23

Hero weapons

A hero carrying one of these fights harder and gives every Hoplite in the same army extra attack and defence.

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Hoplite you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only