Ephor

A conquering expansion unit of the Spartans. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence40
Defence vs infantry60
Defence vs cavalry40
Speed4 fields/h
Carry capacity0
Cost
lumber33,450
clay30,665
iron36,240
crop13,935
Total114,290
Upkeep and training
Crop consumption4/h
Training time (1x, level 1)8:00:00
Trained inResidence, Palace or Command Centre
Categoryexpansion

What stands out

  • Each one that survives a normal attack lowers the target village's loyalty by 20-25%.
  • At 114,290 resources it is the cheapest administrator to train, ahead of the Teuton Chief (114,300).
  • Taking 8 hours at level 1, it is the quickest administrator to train, ahead of the Teuton Chief (19h 35m).

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0406040
Level 5486848
Level 10557755
Level 15638663
Level 20729572

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x8:00:003:05:581:04:51
2x4:00:001:32:590:32:26
3x2:40:001:02:000:21:37
5x1:36:000:37:120:12:59
10x0:48:000:18:360:06:30

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Ephor you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only