Birds Of Prey

A scouting cavalry unit of the Natars. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

An NPC tribe - no player can train them. The stats are read from the game, but any total, rate or cost is a curiosity rather than something to plan around.

Combat
Offence0
Defence vs infantry10
Defence vs cavalry10
Speed25 fields/h
Carry capacity10
Cost
lumber50
clay50
iron50
crop75
Total225
Upkeep and training
Crop consumption1/h
Training time (1x, level 1)0:02:00
Trained inStable
Categorycavalry

What stands out

  • At 25 fields per hour it outruns every player's scout; the fastest, the Hun Spotter, manages 19.
  • Its listed price of 225 resources is 64% of the cheapest player's scout, the Viking Heimdalls Eye at 350.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 001010
Level 521212
Level 1031414
Level 1551616
Level 2061818

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x0:02:000:00:470:00:17
2x0:01:000:00:240:00:09
3x0:00:400:00:160:00:06
5x0:00:240:00:100:00:04
10x0:00:120:00:050:00:02

Compare with

Units from other tribes filling the same role, closest in offence first.

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only