Spotter

A scouting cavalry unit of the Huns. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence0
Defence vs infantry20
Defence vs cavalry10
Speed19 fields/h
Carry capacity0
Cost
lumber170
clay150
iron20
crop40
Total380
Upkeep and training
Crop consumption2/h
Training time (1x, level 1)0:22:40
Trained inStable
Categorycavalry

What stands out

  • At 19 fields per hour it is the fastest scout in the game, ahead of the Gaul Pathfinder (17).
  • It shows 0 attack, but Smithy upgrades still give it some: 12.8 at level 20, because part of every upgrade depends on upkeep rather than the base stat.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 002010
Level 532413
Level 1062817
Level 1593221
Level 20133624

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x0:22:400:08:470:03:04
2x0:11:200:04:240:01:32
3x0:07:340:02:560:01:02
5x0:04:320:01:460:00:37
10x0:02:160:00:530:00:19

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Spotter you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only