Ram
A siege siege unit of the Gauls. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.
What stands out
- Its 50 attack is the lowest of any ram.
Smithy upgrades
Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.
| Smithy | Offence | Def inf | Def cav |
|---|---|---|---|
| Level 0 | 50 | 30 | 105 |
| Level 5 | 56 | 36 | 113 |
| Level 10 | 63 | 41 | 122 |
| Level 15 | 70 | 47 | 131 |
| Level 20 | 77 | 54 | 140 |
Training time by server speed
At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.
| Server speed | Level 1 | Level 10 | Level 20 |
|---|---|---|---|
| 1x | 1:23:20 | 0:32:18 | 0:11:16 |
| 2x | 0:41:40 | 0:16:09 | 0:05:38 |
| 3x | 0:27:47 | 0:10:46 | 0:03:46 |
| 5x | 0:16:40 | 0:06:28 | 0:02:16 |
| 10x | 0:08:20 | 0:03:14 | 0:01:08 |
Compare with
Units from other tribes filling the same role, closest in offence first.
Plan an army of these
The army calculator works out how many Ram you produce over a day or a week, what they cost, and the crop they will eat.
Open the army calculator →Verified against T4.6 · checked 2026-08-31 · confidence sheet-only