Sopdu Explorer
A scouting cavalry unit of the Egyptians. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.
What stands out
- At 16 fields per hour it is the third-fastest scout in the game, level with the Roman Equites Legati.
- It shows 0 attack, but Smithy upgrades still give it some: 12.8 at level 20, because part of every upgrade depends on upkeep rather than the base stat.
Smithy upgrades
Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.
| Smithy | Offence | Def inf | Def cav |
|---|---|---|---|
| Level 0 | 0 | 20 | 10 |
| Level 5 | 3 | 24 | 13 |
| Level 10 | 6 | 28 | 17 |
| Level 15 | 9 | 32 | 21 |
| Level 20 | 13 | 36 | 24 |
Training time by server speed
At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.
| Server speed | Level 1 | Level 10 | Level 20 |
|---|---|---|---|
| 1x | 0:22:40 | 0:08:47 | 0:03:04 |
| 2x | 0:11:20 | 0:04:24 | 0:01:32 |
| 3x | 0:07:34 | 0:02:56 | 0:01:02 |
| 5x | 0:04:32 | 0:01:46 | 0:00:37 |
| 10x | 0:02:16 | 0:00:53 | 0:00:19 |
Compare with
Units from other tribes filling the same role, closest in offence first.
Plan an army of these
The army calculator works out how many Sopdu Explorer you produce over a day or a week, what they cost, and the crop they will eat.
Open the army calculator →Verified against T4.6 · checked 2026-08-31 · confidence sheet-only