Hospital
Heals troops wounded in battle, so part of a lost army can be brought back for less than training it again.
What stands out
- Wounded troops left out of the healing queue die at 10% a day. Siege engines, settlers, administrators and the hero are never wounded.
- At level 20: healing time 13.5%.
At a glance
- Top level
- 20
- Cost of every level
- 682,020 resources
- Culture points at the top
- 153 a day
- Population added
- 62
- Build time (1x, Main Building 20)
- 72h 39m
- Who can build it
- Not Spartans