Imperian

A offensive infantry unit of the Romans. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence70
Defence vs infantry40
Defence vs cavalry25
Speed7 fields/h
Carry capacity50
Cost
lumber150
clay160
iron210
crop80
Total600
Upkeep and training
Crop consumption1/h
Training time (1x, level 1)0:32:00
Trained inBarracks
Categoryinfantry

What stands out

  • It is the second-most crop-efficient attacker to feed, with 70.0 attack for each crop it eats an hour.
  • It buys more attack per resource than any other Roman troop, at 11.7 per 100 resources.
  • At Smithy level 20 its attack rises from 70 to 86.9, a 24% gain.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0704025
Level 5744327
Level 10784630
Level 15824932
Level 20875235

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x0:32:000:12:240:04:20
2x0:16:000:06:120:02:10
3x0:10:400:04:080:01:27
5x0:06:240:02:290:00:52
10x0:03:120:01:150:00:26

Hero weapons

A hero carrying one of these fights harder and gives every Imperian in the same army extra attack and defence.

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Imperian you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only