Fire Catapult

A siege siege unit of the Romans. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence75
Defence vs infantry60
Defence vs cavalry10
Speed3 fields/h
Carry capacity0
Cost
lumber950
clay1,350
iron600
crop90
Total2,990
Upkeep and training
Crop consumption6/h
Training time (1x, level 1)2:30:00
Trained inWorkshop
Categorysiege

What stands out

  • Its 75 attack is the highest of any catapult, ahead of the Gaul Trebuchet (70).
  • It buys the most attack per resource of any catapult, 2.5 per 100 resources, ahead of the Gaul Trebuchet (2.2).

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0756010
Level 5877119
Level 10998329
Level 151129539
Level 2012510750

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x2:30:000:58:070:20:16
2x1:15:000:29:040:10:08
3x0:50:000:19:230:06:46
5x0:30:000:11:380:04:04
10x0:15:000:05:490:02:02

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Fire Catapult you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only