Snake

One of Nature's oasis animals. Nothing trains it, so it has fighting stats and upkeep but no cost, training time or smithy upgrades.

Combat
Offence60
Defence vs infantry40
Defence vs cavalry60
Speed20 fields/h
Carry capacity0
Upkeep
Crop consumption1/h
Categoryanimal

What stands out

  • Killing one pays 40 of each resource, 160 in all, straight into the hero's inventory. It is paid even if every attacker dies.
  • It is typical of crop oases.
  • A hero carrying a Cage captures it instead of fighting it, and it then defends the village for free, eating no crop.

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only