Rat
One of Nature's oasis animals. Nothing trains it, so it has fighting stats and upkeep but no cost, training time or smithy upgrades.
What stands out
- For how hard it is to kill, it pays the most of any animal: 711 resources per 100 points of its average defence.
- Killing one pays 40 of each resource, 160 in all, straight into the hero's inventory. It is paid even if every attacker dies.
- It is typical of iron, clay and crop oases.
- A hero carrying a Cage captures it instead of fighting it, and it then defends the village for free, eating no crop.
Verified against T4.6 · checked 2026-08-31 · confidence sheet-only