Crocodile
One of Nature's oasis animals. Nothing trains it, so it has fighting stats and upkeep but no cost, training time or smithy upgrades.
What stands out
- Killing one pays 120 of each resource, 480 in all, straight into the hero's inventory. It is paid even if every attacker dies.
- Its 380 defence against infantry is more than any troop a player trains - the most is 120, on the Egyptian Resheph Chariot.
- Its 240 defence against cavalry is more than any troop a player trains - the most is 165, on the Gaul Haeduan.
- For how hard it is to kill, it pays the least of any animal: 155 resources per 100 points of its average defence.
- It is typical of crop oases.
- A hero carrying a Cage captures it instead of fighting it, and it then defends the village for free, eating no crop.
Verified against T4.6 · checked 2026-08-31 · confidence sheet-only