Mercenary

A defensive infantry unit of the Huns. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence35
Defence vs infantry40
Defence vs cavalry30
Speed6 fields/h
Carry capacity50
Cost
lumber130
clay80
iron40
crop40
Total290
Upkeep and training
Crop consumption1/h
Training time (1x, level 1)0:13:30
Trained inBarracks
Categoryinfantry

What stands out

  • It is the cheapest Hun defence against infantry, at 13.8 per 100 resources.
  • It is the cheapest Hun defence against cavalry, at 10.3 per 100 resources.
  • At Smithy level 20 its defence against cavalry rises from 30 to 40.9, a 36% gain.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0354030
Level 5384333
Level 10414635
Level 15444938
Level 20475241

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x0:13:300:05:140:01:50
2x0:06:450:02:370:00:55
3x0:04:300:01:450:00:37
5x0:02:420:01:030:00:22
10x0:01:210:00:320:00:11

Hero weapons

A hero carrying one of these fights harder and gives every Mercenary in the same army extra attack and defence.

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Mercenary you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only