Catapult

A siege siege unit of the Huns. Every figure below is produced by the same engine behind the calculators, so a stat here and a result there cannot disagree.

Combat
Offence45
Defence vs infantry55
Defence vs cavalry10
Speed3 fields/h
Carry capacity0
Cost
lumber950
clay1,280
iron620
crop60
Total2,910
Upkeep and training
Crop consumption6/h
Training time (1x, level 1)2:30:00
Trained inWorkshop
Categorysiege

What stands out

  • Its 45 attack is the lowest of any catapult.

Smithy upgrades

Each smithy level raises a stat by a fraction of its base plus a term scaled by crop consumption. The crop term is why a unit’s gain is not simply a percentage of its base stat: relative to their stats, high-upkeep units gain the most.

SmithyOffenceDef infDef cav
Level 0455510
Level 5566619
Level 10677829
Level 15788939
Level 209010250

Training time by server speed

At building level 1 with no artefact, helmet or alliance bonus. Higher building levels cut the time by 10% per level, compounding.

Server speedLevel 1Level 10Level 20
1x2:30:000:58:070:20:16
2x1:15:000:29:040:10:08
3x0:50:000:19:230:06:46
5x0:30:000:11:380:04:04
10x0:15:000:05:490:02:02

Compare with

Units from other tribes filling the same role, closest in offence first.

Plan an army of these

The army calculator works out how many Catapult you produce over a day or a week, what they cost, and the crop they will eat.

Open the army calculator →

Verified against T4.6 · checked 2026-08-31 · confidence sheet-only